About

I develop AI technologies at Meta where I contribute to Codec Avatars and previously Orion Augmented Reality Glasses. Before Meta, my career spanned Silicon Valley startups, Microsoft, and NASA where I contributed to the Microsoft HoloLens and the NASA Mars Helicopter. I like working at the intersection of math, code, and leadership.

Expertise:

  • Engineering (systems design, implementation, optimization) in modern C++, CUDA, and Python including agent-driven approaches.
  • Research and Development (scientific literature review, algorithm development, evaluation, technical communication).
  • Technical Leadership (listening and influencing, organizational roadmap development and execution, talent development).

Experience:

Meta

  • Staff / Principal Engineer, Machine Learning Systems (2020 - Present)
  • San Francisco Bay Area, CA & New York, NY
  • Led across multiple teams creating systems for training and inference of machine learning models underpinning products such as Codec Avatars, Orion Augmented Reality Glasses, and Instagram Ads Auto-Optimization. Contributed production code and technical direction in areas such as machine learning systems, algorithm performance optimization for CPUs and GPUs, and general software engineering.
  • Regularly delivered organization-level impact as both an individual contributor and as technical lead of 10-20 person engineering efforts. Examples include…
    • optimized the performance of a model training system by >90% which led to a >$10B reduction in amortized operating cost.
    • landed an 800X acceleration of algorithm research infrastructure that unblocked a 200-person R&D organization from shipping.
    • created an AI system for automated codebase verification that accelerated the compliance process of a 1000-person organization from 3-6 months to 1 week.
    • created the software engineering, design, and testing standards used by multiple 100-person engineering organizations at Meta which included individually mentoring dozens of senior engineers.

Microsoft

  • Engineer, AI Perception and Mixed Reality (2017 - 2019)
  • San Francisco Bay Area, CA
  • Developed scientific research into features for HoloLens 2. Contributed production code in modern C++, CUDA, and Python. Contributed machine learning and classical computer vision algorithm development and optimization for GPUs.
  • Designed and implemented a machine learning system for high-precision human segmentation based on research in statistical learning and deep learning. Advanced the group’s state-of-the-art in the problem domain and published a granted patent, US10902608B2 Segmentation for Holographic Images.

DroneDeploy

  • Engineer, Computer Vision (2016 - 2017)
  • San Francisco Bay Area, CA
  • Founded the company’s computer vision group as the 14th employee.
  • Created and shipped the company’s core computer vision technology to >3000 customers which led to securing Series C venture capital funding.

NASA

College of Computing @ Georgia Institute of Technology

  • Graduate Research Assistant (2014 - 2016)
  • Atlanta, GA
  • Carried out academic research in computer vision and contributed to GTSAM, a popular open source C++ library that implements sensor fusion for robotics and computer vision applications.

Education

Georgia Institute of Technology

  • Atlanta, GA

M.Sc. in Computer Science

  • GPA: 3.8
  • Full Scholarship
  • Dean’s List
  • Studied Computer Vision, Machine Learning, Computational Photography, Advanced Algorithm Design & Analysis, and Robotics.

B.Sc. in Engineering

  • GPA: 3.9
  • Full Scholarship
  • Dean’s List
  • Faculty Honors
  • Vice President of Tau Beta Pi
  • Studied Linear Algebra, Calculus, Statistics, Numerical Methods, Data Structures, Algorithm Design & Analysis, and Robotics.